Making the monkey and being terrified doing it
This post is all about designing the OFFBEAT monkey and the key art it comes with. It’s also about Giselle’s brain and one aspect of the creative struggle a little bit!
A Music Game For People Who Don’t Know Anything About Music
OFFBEAT is a game for anyone who wants to make music but doesn’t know where to start. The crucial word is game. We aren’t trying to make, I don’t know, an educational toy or whatever. The internet is already full of music-theory-explainers and how-to-use-a-DAW videos. That stuff is all very boring and, more importantly, it already exists.
Pure Data
This post is about the tool OFFBEAT uses to generate and manipulate audio. If you’re making a platformer, every game engine has ready-made tools for handling collision and gravity. But it turns out, there aren’t any out-of-the-box solutions if you want to make a game about simulated playable synthesizers.
Not Your Uncle’s Ringtone
Hello! Ed here! We've lifted the lid! It's bloody off! We're excited to finally reveal OFFBEAT and give you a first look at the game.
On Colour Photocopying
OFFBEAT is a game about music, and about DIY, and about the confidence which comes with figuring stuff out as you go along. I feel like there’s something really important that ties all those themes together, but it’s hard to put it into words. Anyway, here’s a story.